Philippe is a serial entrepreneur in the software industry. He holds a diploma from Paris-Sorbonne and an Executive MBA degree from HEC.
After working for a number of years as a developer and as a UX designer, Philippe started several internet ventures in France and in the US. In 2007, Philippe was awarded the Mercure Prize for Entrepreneurship from HEC, the #1 business school in Europe.
Philippe is the general manager of the agency.
A French new media artist with a degree from the Ecole Louis Lumière and experience in experimental cinema, Hugo has had his films and technical installations exhibited in Europe, Asia and North America.
His artistic recognition was compounded by the work of the Cinémathèque française, and by international festivals dedicated to new media art; including the universal exhibition in Shangaï, the Tate Modern in London, the Nuit Blanche in Paris, Up Link in Tokyo and Ars Nova in Séoul.
Hugo also provides seminars at the Cube and at Sciences Po Paris, in which he discusses the unique practices and implications behind new media art.
Huge’s in charge of the artistic direction of the agency.
Ksenija was born in Croatia and came to France at an early age. Having worked in Central Africa, Russia, and the United States of America, she embraces a wide variety of cultures. While working both in microcomputing and on her studies of lyrical song at the start of her career, she developed and combined her two passions: art and new media.
Following her career as a soprano soloist, and her creation of an opera in Tirana in 2001, she launched and took charge of MK2 Biblothèque; a multiplex of 14 rooms in Paris, where, since 2003, videos of artists and contemporary art have been put on display. With an Executive MBA from HEC, she's also a strategy consultant in many different domains.
Ksenija's in charge of the business development and communication activities of the agency.
With a degree from L’Ecole Boulle, Didier became interested very early in new media from a programming perspective. He created the “Captain Blood” video game in 1988 before pursuing his career in video game development; notably with Cryo and then Canal Numedia.
A specialist of 3D engines, and excited by the intelligence of artificial life, Didier leant towards new media art by becoming the technical director of Cube in 2003. With this title, he creates and supervises developments of a great number of artworks. Didier also helps artists like Miguel Chevalier develop their artworks; working both freelance and within the association Music2eyes.
In addition, Didier teaches in the ‘Interactive and Performative Devices’ laboratory at ENSAD.